Physics & Computer Science

CP411: Computer Graphics

The principles, algorithms, and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course.

3 lecture hours

Credit: 0.50

Prerequisite: CP264 (or CP114 and CP217) and MA122

Section Information
Section Days Times Room Instructor
Lecture A TR - Mr. Muhammad Malik