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G

gallows - Variable in class dbrown.GallowsView
The path definition for the gallows.
GALLOWS_COLOR - Static variable in class dbrown.GallowsView
Various colour constants defined for the view.
GallowsView - Class in dbrown
A GUI interface that shows how many guesses a user has made in the form of a hanged man.
GallowsView(Hangman) - Constructor for class dbrown.GallowsView
 
GallowsView.GameListener - Class in dbrown
Is called by the Hangman game to display the current state of the game when the game is started and whenever a guess is made.
GallowsView.GameListener() - Constructor for class dbrown.GallowsView.GameListener
 
GameControlView - Class in dbrown
A GUI interface to part of the Hangman game.
GameControlView(Hangman) - Constructor for class dbrown.GameControlView
 
GameControlView.ForfeitListener - Class in dbrown
Ends the game when the forfeit button is pressed.
GameControlView.ForfeitListener() - Constructor for class dbrown.GameControlView.ForfeitListener
 
GameControlView.LoseListener - Class in dbrown
Displays a message when the game is lost.
GameControlView.LoseListener() - Constructor for class dbrown.GameControlView.LoseListener
 
GameControlView.NewGameListener - Class in dbrown
Starts a new game when the newGame button is pressed.
GameControlView.NewGameListener() - Constructor for class dbrown.GameControlView.NewGameListener
 
GameControlView.WinListener - Class in dbrown
Displays a message when the game is won.
GameControlView.WinListener() - Constructor for class dbrown.GameControlView.WinListener
 
gameState - Variable in class dbrown.Hangman
Contains the current state of the game.
gcv - Variable in class dbrown.HangmanGUI
The sub-view containing the game control buttons.
getGuessedPhrase() - Method in class dbrown.Hangman
 
getLetter() - Method in class dbrown.LetterButton
 
getWrongGuesses() - Method in class dbrown.Hangman
 
grass - Variable in class dbrown.GallowsView
The rectangle definition for the grass.
GRASS_COLOR - Static variable in class dbrown.GallowsView
 
GUESS - Static variable in class dbrown.Hangman
 
guess(char) - Method in class dbrown.Hangman
Accepts a letter guessed by the player and checks to see whether it has already been guessed and whether is is part of the phrase to be guessed.
guessedLetters - Variable in class dbrown.Hangman
Letters of the alphabet may be guessed or not yet guessed and their states are contained in this array.
guessedPhrase - Variable in class dbrown.Hangman
The phrase guessed so far is stored in a mutable structure.
gv - Variable in class dbrown.HangmanGUI
The sub-view containing the graphical representation of the hanged man.

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