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L

LAST_LETTER - Static variable in class dbrown.Hangman
 
layoutView() - Method in class dbrown.GameControlView
Lays out the view.
layoutView() - Method in class dbrown.HangmanGUI
Lays out the sub-views of the Hangman game in a Border layout.
layoutView() - Method in class dbrown.LettersView
Adds the letter buttons to the display panel in a grid format.
layoutView() - Method in class dbrown.PhraseView
Defines the label font and positioning.
letter - Variable in class dbrown.LetterButton
The letter of the alphabet attached to the button.
LetterButton - Class in dbrown
Extends the Java Button class to simplify access to the letter of the alphabet the button holds.
LetterButton(char) - Constructor for class dbrown.LetterButton
 
LettersView - Class in dbrown
A GUI interface to part of the Hangman game.
LettersView(Hangman) - Constructor for class dbrown.LettersView
 
LettersView.ButtonListener - Class in dbrown
A private inner class that calls the Hangman guess method with the appropriate letter when the assigned button is pressed.
LettersView.ButtonListener() - Constructor for class dbrown.LettersView.ButtonListener
 
LettersView.GuessListener - Class in dbrown
Is called by the Hangman game to display the current state of the game when the game is started and whenever a guess is made.
LettersView.GuessListener() - Constructor for class dbrown.LettersView.GuessListener
 
LOSE - Static variable in class dbrown.Hangman
 
lost() - Method in class dbrown.Hangman
 
lv - Variable in class dbrown.HangmanGUI
The sub-view containing the buttons corresponding to the letters of the alphabet.

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